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Activity 1: The Doubting and Believing Game*
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Purpose: |
To uncover hidden assumptions about
particular beliefs or practices.
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Time: |
45 min
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Materials: |
Pad of newsprint, easel, tape, and markers
A provocative, generalized statement related to practice, learning or
learners. For example: We teach to change the world (Stephen
Brookfield). A person has to be a good reader to be a good writer
(Pennsylvania Practitioner Inquiry Network). |
Group Process:
Frame the session: Welcome participants if this is the first session
in the day and review your agenda of activities. Explain that, in the
sessions remaining in Meeting One,
participants will continue to analyze their research situations and
refine their problem statements with a view to coming up with their
initial research questions.
Stop for a moment and collect the "homework" assignment that
participants did in between Sessions 3 and 4, Excitements, Questions,
and Concerns About Research.
Introduce the Doubting and Believing Game. Explain that this activity
builds on the work they accomplished earlier in the meeting. That is,
what they learned in their discussion of Becoming a Critically
Reflective Teacher (Session 2) and the activity Understanding the
Issues for Research (Session 3). Remind participants, for example,
that every researcher-practitioner-person has assumptions about a
subject.
Ask participants to comment on what they've learned thus far about
hunting for assumptions and how that relates to being practitioner
researchers. Lessons learned include, for example:
- It's important for researchers to identify, clarify, and question
the assumptions they have about the subject(s) they want to
investigate - before designing the research project.
- A goal of educational research is to initiate change and bring about
improvement; hence, it is important to challenge the ideas and beliefs
that guide what we do on a daily basis.
Next, explain that the Doubting and Believing Game (in a pro/con
format) gives the group an opportunity to discover and discuss their
assumptions about good teaching practice, adult learning and adult
students.
Steps:
1.Begin by posting a thought provoking, generalized statement (with
the group's interests and experience in mind.)
2.Each participant divides a piece of paper into two halves and writes
a list of reasons to doubt the statement and a list of reasons to
believe the statement.
3.Next, participants take turns sharing their doubts one at a time in
a group go-round until everyone's list is exhausted.
4.Finally each participant's list of beliefs is shared until those
lists are exhausted. As everyone calls out their ideas, have someone
list the doubts and beliefs on poster paper.
(Alternatively, the large group can be divided equally into a group of
doubters and a group of believers. Each group is responsible for
writing a list of doubts or a list of beliefs.)
5.Regardless of whether the Doubting and Believing Game is "played" by
individuals or by small groups, this activity leads to a discussion of
common and divergent themes from the group.
6. Ask participants to identify the assumptions or beliefs about
teaching they see embedded in the lists of doubts and beliefs.
Questions to use to guide the debriefing discussion include:
- Do the lists have any assumptions in common? If yes, do they
represent what passes for conventional wisdom in the field?
- How do the lists differ? If there are major differences, to what
extent might these signify divergent views in the field?
- Finally, find out what participants learned from this activity. What
implications are there for participants' research?
(45 minutes)
________________________________________________________________________
*The Doubting and Believing Game: The Inquiry Facilitators Handbook,
Pennsylvania Adult Literacy Practitioner Inquiry Network (PALPIN),
1998.
Top of page
Activity 2: Examining Our Assumptions*
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Purpose: |
To identify and examine the
assumptions about teaching, learning, and adult students, which inform
the participants' research interests.
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Time: |
2 hrs
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Materials: |
Instructions for Critical Friends handout
Participants' pre-meeting assignment (the writing exercise they also
used in the Session 3 activity, Understanding the Issues)
Newsprint pad, easel, masking tape and markers |
Group Process:
Introduce the activity: Point out to participants that, in the
Doubting and Believing Game, a generalized statement, e.g., we teach
to save the world, created the text (or the data) that participants
used to uncover/identify their assumptions about teaching/learning.
Tell the group that in this activity they will identify the
assumptions embedded in their research situations and problems.
Explain that they will use the following questions to structure small
group discussions:
- What assumptions about adult learners, good practice, and learning
are imbedded in your problem?
- What assumptions do you think informed your choice of a research
problem? In other words, what does this particular choice say about
what is important to you?
Explain that participants will use their pre-meeting writing
assignments. And they will work in the same small group of critical
friends they used in Session 3, Activity 2: Understanding the Issues.
The groups comprise three-four participants who are compatible and who
share similar research-practice interests.
Facilitators will model this activity for the whole group. Frame this
by briefly revisiting the Activity 2: Understanding the Issues,
Session 3. Remind participants of how they explored some of the
factors contributing to their research interests, and why: the purpose
of the exploration was to expand/enhance their overall understanding
of their research situation and its complexities.
Explain that this activity is similar in that you are encouraging the
group to delve deeper into their individual situations and selves; to
examine first impressions; to question and discuss; to consider
different views; to generate new ideas about the subject of research.
Steps:
1. Distribute the Instructions for Critical Friends handout. Walk
through the instructions with the whole group. Model this activity for
participants using your (the facilitator's) pre-meeting writing
assignment (or another practitioner researcher's entry, if necessary).
2. Before participants disperse for small group work, ask for
clarification questions. Gently remind participants of the activity's
purpose and (like in Understanding the Issues) "critical friends" are
not supposed to offer advice or suggest possible solutions at any time
during the discussion.
4. Tell the group to spend some time at the end of their discussion to
reflect individually and write about their assumptions and beliefs,
and their current view of their research problems.
5. Explain that they should be prepared to report on what they have
come to understand better or view differently about their research
situation - and themselves- when they return to the larger group.
6. Allow thirty minutes to introduce the activity and model it for the
whole group. Allow approximately one hour for the small group work,
dividing the time to focus equally on each person's research.
(While the participants are at work, the facilitator(s) can prepare
for the next activity: Sharing Excitements, Questions, and Concerns.
Read and organize the participant's homework, that is, the
excitements, questions, and concerns they submitted at the beginning
of this session.)
7. Reconvene the larger group to debrief the activity, Examining Our
Assumptions. Use the following questions to guide your discussion:
- What did participants learn about their research situation?
- What do participants now understand better?
- What was the most challenging aspect of this activity?
Finally, respond to participants' other questions and comments, as
time permits.
________________________________________________________________________
*
Practitioner Inquiry for Staff Development and Program Improvement: A
Facilitation Guide for Local Adult Literacy Programs (1998) Department
of Adult Education, University of Georgia. Adapted from the Action
Learning Tool Kit (1997) Partners For the Learning Organization.
(15 minute break)
Top of page
Activity 3: Sharing Excitements, Questions, and
Concerns
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Purpose: |
To respond to participants' questions
about research and carrying out a project.
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Time: |
30 min
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Materials: |
Participants' excitements, questions, and concerns
about research, which they wrote as a homework assignment following
Session 3 and submitted at the beginning of Session 4. |
Group Process:
In this activity, the facilitator reads and responds to the
excitements, questions and concerns that participants have expressed
about practitioner research. These represent what the group was
thinking and feeling about carrying out a research project and about
the research process in general -- mid-way in Meeting One.
1. First, read aloud all the group's "excitements." Invite a few
comments from participants.
2. Next, read and respond to as many of the participants' questions
and concerns as possible. Maybe you can address everyone's remarks in
the time, especially if you've found a lot of similarities and have
synthesized the items.
3. If time runs out before you can address all the participants'
issues, assure the group that you will respond later in the meeting or
after the group has returned home. (In the 1999-2000 Virginia Adult
Education Research Network, for example, one of the facilitators
responded via e-mail. View
sample participant concerns and facilitator
response.)
Conclusion of the session
Session 5: What Makes a Good Research
Question?
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